Cheevos found in H > Dungeons > RIFT > Caduceus Rise
Caduceus Rise is a non-linear dungeon, you can choose which order to do the bosses in. I have ordered the bosses in the order they appear in the cheevo.
Throughout the dungeon you will find many treasure chests and mini-quests/encounters. These can reward health pots and small amounts of gold, they can also drop artifacts from the ‘Wanton Desires’ set.
Boss 1 - High Thane Hergen - Standard Mode + Lower Expert Mode + Master Mode
Boss 2 - Faultwalker Alraj - Standard Mode + Lower Expert Mode + Master Mode
Boss 3 - Hookmaster Palos - Standard Mode + Lower Expert Mode + Master Mode
Boss 4 - Coalgut - Lower Expert Mode + Master Mode
Boss 5 - Ashcaller Zael - Lower Expert Mode + Master Mode
Boss 6 - Zugthak - Upper Expert Mode + Master Mode
Snuggles - Mini Boss
Boss 7 - Rodiafel - Upper Expert Mode + Master Mode
Boss 8 - Captain Black Spit - Upper Expert Mode + Master Mode
Boss 9 - Headhunter Kulir - Upper Expert Mode + Master Mode
Boss 10 - Cinderstorm - Upper Expert Mode + Master Mode
Boss 11 - Caduceus - Standard Mode + Lower Expert Mode + Upper Expert Mode + Master Mode
Conqueror: Caduceus Rise
Complete the 3 cheevos listed
Achiever: Caduceus Rise
Complete all the cheevos in Caduceus Rise
Rapid Assault: Caduceus Rise
Finish Caduceus Rise on expert difficulty within 40 minutes of first combat
Master: Caduceus Rise
Defeat all the bosses in Caduceus Rise on Master difficulty
Expert: Caduceus Rise
Defeat all the bosses in Caduceus Rise on expert difficulty.
This will require you to complete the Upper and Lower Expert dungeons.
Defeat the 4 bosses listed, on normal or expert mode
Carrying a Big Stick
Interrupt the Wild Cudgel ability, this is cast twice in quick succession so you will need 2 players on rupt duty.
Keep the stack of the 3 coloured debuffs below 15. USe the circles on the ground to reduce the debuffs and kill the boss quickly!
Blood Pact – Targets a random player. All damage dealt to Hookmaster Palos during blood pact is transferred to that player. Stop all DPS until the Blood Pact debuff is gone.
Bound by Blood is the damage received by the player who has been targetted by Blood Pact.
The Blood Pact spell is cast with very little warning.
All players need to ensure they do not deal damage to the boss while Blood Pact is active. Ensure you have no active dots on the boss, its best to just not use any dots at all, also, cast time abilities can be tricky as the Blood Pact is so quick to be applied you may not have time to cancel them properly, so it’s best not to use these either.
Stick to single shot instant cast abilities, which may slow down the DPS, but at least you can instantly stop all damage.
A level 70 player can of course just one shot this boss without Blood Pact even casting, easy mode!
Ensure your DPS is focused on the boss and watch the splash damage on crystals so you don’t accidentally kill one!
Keep check of when crystals die, ensure you don’t kill more than 2 within a 30 second timer.
Smothering the Ashes
The boss will gain stacks of Incendiary Force every few seconds while he is in his ‘current phase’, the stacks will reset when he switches phases.
The boss starts in his normal phase and will gain around 6 stacks before he switches to his adds phase.
During the adds phase, he can gain around 12 stacks , unless you DPS the adds very quickly so he switches back to his normal phase.
So the trick is just to DPS the adds really fast!
The boss is supposed to receive Devoured Essence when one of the water spirits die.
This doesn’t appear to be happening at the moment so this cheevo should pop every time.
Keep killing the Trogs until 15 have died, they respawn pretty quickly so this shouldnt take too long.
Dodge in a Fire
Molten Spit – Places a red circle on the ground under a player, after a few seconds it will light up and hurt anyone standing in it. Move out of it quickly.
This is going to be most troublesome for the player that the AoE is placed on.
The best tactic is for you to keep moving around, then you will already be halfway out the circle by the time it lands!
Five Ascended, One Cup
- Make sure all party members are in the fight area
- Kill the trash and then body pull the boss
- Level 70 players will need to be careful not to accidentally kill the boss!
- Pull the boss into the clearing and gather around him
- All party members need to move into and then out of the red circle so they have between 1 and 4 stacks of the debuff
- You can see on the raid frames that everyone has the debuff
- All party members gather around the bucket
- Kill the boss and then all party members quickly click the bucket to drink
- Cheevo popping goodness
- If a party member gets more than 4 stacks of the debuff then they will throw up and lose all stacks, at this point it is easier to just reset the boss and try again, use [/cast last resort] to die quickly!
Twelve Step Program
Kill less than 12 of the adds that are summoned during the fight. Kill the boss quickly to achieve this.
Friends Don't Let Friends Loot Drunk
Ensure that no one in the party has any stacks of Grog stupor when the boss dies. Stay out of the red AoE and time your kill carefully!
Don’t interrupt the Magma Tempest cast soHeadhunter can gain over 30 stacks of the Magma Infused buff.
This will be very heal intensive for a low level group, you may want an extra healer.
Carefully manage the two bosses health so they die within 10 seconds of each other.
Return to Cinder
To do this cheevo you will need to be a mage or bring a mage with you!
Molten Orb is Cinderstorms main attack ability after the first Cinder Storm LOS spell has been cast.
The Mage will need to use ‘Reflective Command’ and ‘Reflective Presence’ from the Dominator Soul to reflect the Molten Orb ability.
Remember to pop a few damaging abilities on your bar too so you can kill the boss!
Ensure that Reflective Command has not been converted to the legendary version.
You will be able to see in the Combat chat when the Molten Orb is reflected, however, this will often show 2 reflects from one ability push, this is a LIE. Count your ability pushes up to 20, do not rely on the combat chat.
Use the ‘Reflective Command’ and ‘Reflective Presence’ whenever they are off cooldown. You can use Bllom from Chloromancer Soul to regain charge and to heal yourself a little if needed.
When you hit 20 reflects (plus a couple more to be sure) you can then kill the boss.
This will take 4 to 5 minutes.
Tremor is a spell that is place on all the players in the group and then explodes outwards from them towards the outer walls.
There are two different ways to get this cheevo.
The first, is the whole group stacks up very tightly, this way everyone is facing the same direction and the tremor will emanate in the same direction and wont hit anyone.
The second is to have the group spread out in a circle around the boss and then when the boss emotes the whole group can turn 180 to face the wall so their tremors don’t hit the other players, then turn back again to continue DPS. You can use the red spots on the floor to help you spread out evenly in a circle around the boss.
Level 70 players can just one shot this boss and get the cheevo as he wont have time to cast tremors!