A few small guides about the basic aspects of the game.
Choosing Gear For Your Class
Which gear should you choose?
Often when you complete a quest you will be asked to choose a piece of gear as a reward.
Each of the gear items will have slightly different stats.
You will need to choose the correct gear for your class or you will not be able to wear it!
While you are levelling you can simplify your gear upgrades by just choosing upgrades that increase your primary stat. don’t worry too much about all the other stats, you will replace your gear so quickly it really doesn’t matter too much.
If the gear item available is not an upgrade for you then you may want to pick an item for the wardrobe unlock instead.
You can hover over each gear item to see if you still need the wardrobe skin. If you need more than one of them then you can CTRL + LEFT CLICK to see a wardrobe preview of what the skins look like to help you decide.
Holder of essences.
The only gear item that it may be a good idea to buy as you are levelling is a 6 slot focus. When you do the first few quests in the starter zone you will be given a 2 slot focus. If you use this focus then you will only be able to equip 2 essences at once as you are levelling. You can buy yourself a cheap 6 slot focus for 7500 planarite, this will give you a few extra stat slots as you level.
This cheap focus is bound to account, so you can buy it using a main character and send it to all your alts (when sending to alts, it doesn’t matter which faction they are).
Types of Quests
Questing is one of the best ways to level up, get gear and earn notoriety.
As you are levelling, you may find some quests too difficult to complete at your current level, or you may find yourself needing to ‘skip zones’ in order to stay in the correct level zones. There is no issue at all with skipping quests while you level. When you reach higher levels you can go back and complete them all if you wish (for cheevos and wardrobe) or just ignore them.
You can find all of your current active quests in your quest log [ L ]
Your first death!
What happens when you die?
When you die you will be able to choose between 3 different ways to come back to life.
Dying does not damage your gear in any way. Dying will not decrease your stats unless you reach 0% soul vitality (explained below).
In a raid/dungeon your only options will be a battle rez or waiting til the whole group wipes/dies and then you can soul walk. You will be able to hit respawn, but most bosses have shields around the encounter that will prevent you rejoining the fight. Most groups would rather you stay dead so they can battle rez you during the fight or resurrect you once the fight is over.
If you hit soul walk then you will rise up as a ghost in your current location and have 15 seconds to move around as a ghost before becoming alive again. When you are back alive you will only heal half your health points, be sure to heal up quickly!
Soul walking can only be used once an hour. You can reduce this cooldown with PA talents and Guild Perks.
If your soul walk is still on cooldown next time you die then you can hit respawn to go to the graveyard.
You can also pay credits to reset your soul walk cooldown. There is no need to do this, the option is there if you have money to burn..
Hitting respawn will teleport you to the nearest graveyard (or entrance to the raid/dungeon). You then have 2 options..
You can speak to the Resurrection Technician (Defiants) or a Messenger of the Vigil (Guardians) to resurrect at the graveyard (In high level zones these NPCs may have different names).
Or you can run in your Incorporeal state all the way back to where you died to resurrect there. If you get lost, just hit the ‘return to graveyard’ button.
Being Rezzed (Resurected)
Other players can also bring you back to life!
Every player has the Ascended Resurrection ability, you can find it listed under Ascended Powers in your ability book.
Ascended Resurrection can only be used out of combat.
While you are in combat, most healer souls have a battle rez to resurrect players during the fight.
Your guild may also have the Call of the Ascended perk, to rez up the whole raid with one cast after a wipe.
Dying will cause damage to your soul Vitality (unless you are patron). You will take 10% when you initially die and then different amounts of damage depending how you become alive again. Resurrecting at the graveyard will lose you another 10% Vitality, Walking to your gravestone will not reduce your Vitality any more.
Some deaths do not damage you soul, such as deaths inside a PVP Warfront.
Patrons do not suffer from soul damage.
If you get down to 0% Soul Vitality then you will get a debuff (Soul Exhaustion) that will significantly reduce your stats.
You will need to mend your soul at a soul healer to remove this debuff and put your Vitality back at 100% – Mending your soul will cost platinum, different amounts depending on your characters level.
You will also get the Soul Exhaustion debuff from respawning at the graveyard (instead of soul walking or running back to your gravestone). This debuff will last for 5 minutes, or you can clear it by mending your soul at a soul healer.
You will find soul healers next to every graveyard or you can buy an ability to summon a soul healer where ever you are (especially useful in raids!).
The ability costs 15k Planarite and can be bought from the Ascended Powers vendor in the home cities, it is called ‘summon rescue medic’.
Planar Attunement Experience
When you hit level 50 you will open up your Planar Attunement.
You will likely have a few points already to spend, and will be earning points very quickly, you will gain PAXP every time you earn normal levelling XP. Simply click the hexagons with the buffs you want and hit save.
The maximum amount of points is 1709. You will likely max this out long before you are tier 2 raiding.
Planar Attunement will give you loads of cool little buffs, such as increases to mount speed or Teleports to Mathosian lands.
The blue and red Hexagons will increase your stats, this is quite a noticable increase at level 50, but by the time you hit level 70 the numbers are very small compared to your actual gear.
Pretty blue crystals
What are they used for?
The main use of planar charges is to upgrade wardstones, turrets and healing stones found around onslaught locations and defence points in the world.
When you select one of these items, you will have the temporary ability ‘Nexus Infusion’ pop up. You can upgrade the item to make it stronger/more powerful.
There are many different places in the world where this is useful; onslaught locations, items in rifts and even some planar mobs can be infused.
Planar charges are also used to cast some Ascended Powers, Found in your ability book.
How many can I store?
You can see how many planar charges you have by the number on the blue crystal on the bottom left of your character portrait.
You will start with a max amount of 3 charges.
When you hit level 50 you will be able to spend points in your PA trees, some of these points will increase the planar charges you can carry.
The maximum is 12, with all PA points spent.
How do I earn Planar Charges?
Every time you close a rift you will gain 1 planar charge.
You can also destroy Planar Anomaly crystals or Tidal Anomaly spheres and stand in the blue bubble created to earn planar charges. You will find these crystals/spheres near onslaught and defence locations.
From spending PA points you will gain 2 Ascended Powers that will grant you a planar charge when you use them.
There are also PA perks that will make it so that you earn planar charges quicker, gaining 2 or 3(max) per credit rather than just one.
Becoming friends with the world!
During your levelling from 0-70 you will encounter many different Notorieties.
Only the Notorieties found in the level 65-70 content (Prophecy of Ahnket) will actually matter at end game. You may want to eventually max out the lower level notorieties in order to buy all the things from the notoriety vendors (mostly wardrobe skins and pets/minions etc).
When you finish the story quest lines in each of the PoA zones you will be able to pick up the daily quests for that zone.
As you level from 65 to 70 you should go back each day to the zones you have completed and do those dailies.
Notoriety progression is:
Neutral > Friendly > Decorated > Honored > Revered > Glorified > Venerated
Most of the Notorieties stop at Glorified.
Most of the Notorieties will pop a cheevo when you max them out.
Sigils of Valor
You will earn Sigils of Valor during Instant Adventures or as loot from zone events (You can also buy them with Affinity, though there really is no need to).
To spend them, open up the Rift store, go to Boosts > Notoriety
Here you can buy Decrees that will grant Notoriety for most of the in game factions.
You should concentrate on levelling up the Prophecy of Ahnket Notorieties first, prioritising Uttila Resistance and Planar Defense Force.
Depending on how many Sigils you generally earn each day, you may want to stick to just these two factions, or you can spread out spare sigils to the other PoA factions.
You can only hold 5 Sigils at a time in your bags, so make sure you check at least once a day and spend the ones you have earned.
We’re under attack!
Participation is key.
Weekly and Daily resets
When can you do that again?
Some content can be repeated over and over with no penalty, some content can be run as much as you like but you will need IRC to get the good loot and some content you can do just once and then you will have to wait for reset before you can do it again.
Chronicles can be selected and completed once per day each, you can then choose the random chronicle button to try to get that chronicle again, be aware that this button has limited choices, once past level 65 you will always get the same chronicle on repeat!
Normal Mode Dungeons can be run over and over as many times as you like!
Expert Dungeon Lockouts will lock you from being able to choose a ‘specific’ dungeon once a day, but if you queue for random dungeons then you can still get that specific dungeon pop and repeat it. For instance: You can solo queue or walk into the ‘Temple of Ananke’ dungeon once a day, after that run is finished and you are ‘locked’, walking into the portal will get you an empty instance with all bosses killed, but you can queue for random PoA dungeons and still have a chance for the ‘Temple of Ananke’ dungeon to pop in that queue with fresh bosses to kill.
Expert dungeons will reset every morning at 4am (server time). The two master mode dungeons reset twice weekly, on a Wednesday and Sunday morning.
LFR Raids have no proper lockout, instead you will get 2 ‘free’ runs per week and then will need to spend IRC to get full loot. If you don’t spend IRC then you will still get the INTEL currency (which is the important stuff) and a chance for loot.
Tiered Raids can be run once per week. To do these raids you will need a strong group of 10 people (20 man raids can be found in the older content). A single person from the group needs to enter the raid portal and the other 9 will get a pop up asking them to teleport in. Once you kill the first boss (or rarely a trash pack) you will be locked to the instance. If you do not kill all the bosses then you can regroup another day to try again. These raids will reset weekly on a Wednesday at 4am.
When you enter a portal into a raid or Expert dungeon in Rift the game creates your group your own little instance of that raid/dungeon and an ‘Instance ID’ is generated. When you kill your first boss (or sometimes a trash pack will be enough), you will become ‘Locked’ to that instance ID. If you leave a raid and re-enter the portal you will find yourself back inside the same instance ID, with the same boss/trash killed.
These instances will reset either daily (dungeons and chronicles) or weekly (normal raids).
You can check your instance locks on your character screen.
Here you will see a list of all the dungeons/raids you are locked too.
You can also see each instance ID. Players with the same instance ID can regroup to go back into the instance and try to kill any bosses that were left alive.
If you group with a player that has a different ID, even if it is for the same raid, you will not be able to enter the raid together. You can group with players with no ID for that instance to fill the group.
Useful Chat Commands
A short list of useful commands.
Open every 10 levels
Trading with other players / alts
Sharing is caring!
There are a few different ways to trade with other characters or to send items to your alts..
Can I trade it?
The first thing to figure out is can the item be traded?
On the item tooltip just under the name of the item it will tell you if the item can be traded..
- Soulbound: Cannot be traded. Item is bound to the character that holds it.
- Bound to Account: Can be traded to alts on the same shard by mailing the item using the mail box or by placing the item in the shard bank vault (purchasable with credits only). You can move the char to a different shard to trade items to alts on different shards.
- Bind on Pickup: This item will become soulbound after you loot it.
- Binds to Account: This item will become Bound to Account once a player right clicks it. While it still says ‘Binds’ it is tradeable. It gets tricky when you link it in chat, as the chat system changes the text to ‘bound’ instead of ‘binds’ which confuses people.
- Tradeable: Usually the item will not specifically say that it is tradeable.. instead you are looking for an absence of all the other markers that would make it bound to you in some way.
Cos walking is for NPCs
There are hundreds of mounts available in Rift, with many different shapes, sizes, colours and themes. There are also many different ways to acquire these mounts! Some are available for small amounts of easy to earn currency, others require much more farming of limited currency and some much rarer mounts can be found at the end of huge farms involving long quest lines or puzzles. Some mounts are only available for credits, but most of these also have duplicates in the calendar mount box.
You may want to visit the Mount Skins Database to see the variety available!
Free Mounts as you Level
As you level up you will get 2 free mounts from your Ascended Trove, a 90% speed at level 20 and a 110% speed at level 50.
Buying mounts with in game currencies.
Open up the rift store to find many mounts available for various amounts of platinum, the faster they go the more they cost!
You can also buy a 150% mount for 200 lucky coins, these are rewarded from completing artifact sets.
Be aware that a lot of these mounts have a level requirement.
During world events there will be even more mounts to buy! This is when you are likely to find the more unique styles. Most world event mounts will autoscale to your fastest mount, so you are just buying them for the skin.
Fastest Mount Speeds
The fastest mount speed is 160%, you can get a 160% mount at the end of the Vostigar Peaks Jet Pack questline (level 68-70)you will need to farm a bit of Intel (in game currency) to buy it.
You can also loot 160% mounts from Supply Crates, other players will often sell these on for platinum. Or you can buy 160% speed mounts directly with money. Most mounts bought with credits or direct cash will be an account wide unlock, so you can have a super fast mount on all your characters for just one purchase.
You only have to buy a speedy mount once, then that speed will apply to all of your autoscaling mounts on that character! So once you have your jetpack, feel free to go back to using your autoscaling chocolate horse at 160% speed!
Helpful little guys!
Bags and Bank
Storing all your cool stuff!
You will start with 3 open bag slots, one with a 20 slot bag in.
Buying the Ascended Essentials Pack will open up another 2 ‘normal’ bag slots plus the 8th slot with the R on it.
The other two (or more if you don’t buy the pack) bag slots need to be unlocked by spending credits. Click the bag slot to see how many credits it costs to unlock, be aware that this a single character unlock. only unlock these slots on characters that you will be using regularly or for extra storage on bank characters.
Where to get bags
The most common method to quickly fill up your bag slots with decently sized bags is to get a friend or guildy to craft them for you or to buy them off the auction house.
You will loot small bags while questing in Mathosia, starting with 4 slots in lower zones and increasing as you go til 20 slots in level 50 areas. These bags will do you nicely if you are unable to get the larger crafted bags straight away.
You can get much bigger bags (32,34,36,38 and 40 slots) from various power pack purchases (available for limited times throughout the year). There are also a few bigger bags available in game for free, some as cheevo rewards, others available for purchase during world events.
Crafted bags are made using the Outfitter Profession. You can ask friendly players to craft you some bigger bags, or train Outfitting to craft them yourself.
|Cosmic Bag Box||38||Nightmare Tide||Requires item drop from MoM raid. Unique equip.|
|Nightmare Touched Bag||28||Nightmare Tide||4.5plat in vendor mats to create, mats are easy to farm.|
|Empyrean Bag||28||Storm Legion||2.5plat in vendor mats to create, mats are harder to farm.|
|Chiffon Bag||26||Storm Legion|
|Lanzan Bag||24||Storm Legion|
You will first meet your personal bank when you reach your main city..
Defiants: Meridian – Banker is in the main Plaza at /setwaypoint 6067 5215 – There is another banker in the craft area
Guardians: Sanctum – Banker is in the Craft area at /setwaypoint 7393 2998 – There are more bankers near the pub.
Most players over level 50 will use Tempest Bay as their main city, here you will find the bankers, craft stations and Auction Houses all in one easy to navigate area /setwaypoint 12791 11676. If you find that this area gets very busy and its sometimes hard to interact with the NPCs as other players are in the way, try using your ‘hide other players’ button, switching shard or you can use [ Ctrl + e ] to interact with the nearest NPC.
Bags that are slotted into your bank will have a different background colour to your character bags to help you distinguish between them easily.
You can name your Vaults to make it easier to keep track of where you have placed items.
Bank Bag Slots
These slots are purchased with Platinum, they increase in price as you buy more. Place normal bags inside each slot to massively increase your banks capacity.
Vaults are purchased with credits only and only unlock on the character you buy them on.
You can buy up to 35 extra Vaults, each adding an extra 32 slots to your bank (you technically buy half a vault), you can then extend each Vault by spending more credits to gain another 32 slots for that vault.
The ‘Special Vault’ is unlocked by buying a special power pack.
You are unlikely to ever need anywhere near as much storage as is available to buy.
Even committed hoarders are going to have a hard time filling all those Vaults, as long as you use storage alts of course!
The Special Vault is opened if you buy the Ascended Essentials Pack.
This Vault is shared by all the characters on the same shard. You will be able to place Tradeable and Bound to Account items in this Vault and then take them out of this Vault with any alt on that shard.
Buying this vault will unlock it for use on every shard ( it’s not a separate per shard purchase)
Joining or creating a guild
Your first character on a new shard will most likely be placed in the starter guild.
Defiants and Guardians have separate starter guilds, called Defiants of Telara and Guardians of Telara.
The starter guild is just to give you an example of what a guild is for, very few people stay in these starter guilds, instead they will leave the starter guild and find a casual guild to hang around in as they level up.
You can press [ Shift + G ] to find the list of guilds that are advertising for new members on your shard.
Use the ‘Message’ button to send a short friendly message to the guild leaders/officers. This will let them know that you wish to join and open up a line of communication to help you make a decision.
Each of your characters can join one guild, you can have all your characters in the same guild, or join different guilds with alts.
Why join a guild?
The main reason to join a guild in an MMO is to join a group of like minded players to play the group content with. Grouping for dungeons and raids is much easier if you have a good guild with lots of friendly people who also enjoy running group content.
Most guilds will have a set time to raid on certain days of the week, this will allow you fit raiding into your real life schedule.
Raiding with a guild will often be a more relaxing and forgiving experience for your first few times. As your guild progresses on a boss there will be wiping a plenty and you will be expected to stay and die with the team, but once the boss is on farm you will be rewarded with a pretty much guaranteed easy kill each week.
Another feature to enjoy from joining a guild are passive guild perks. These buffs and services can be enjoyed by all members of the guild. Press G to bring up your guild info UI and have a look at which perks your guild gives you!
Buffs can include..
Cooldown reduction for Soul Recall ability
Increase of coin from looting mobs
Cooldown reduction for Soulwalking
Increased loot of Favor, Planarite and raid/dungeon currencies
Increased Notoriety gain
The current maximum level for a guild is level 30. When you create a guild, you will need to complete guild quests to level it up. At each level you will receive more perk points to spend. You can reset the perk points by visiting the Guild Charter NPC.
Heroes of Telara Discord
Come and have a chat!
My summons bring all the boys to the yard.
Summons can be used to teleport a single player or your entire group to your current location, there are a few different summons available .
Free Group Rift Summons
You can summon anyone who is grouped with you (up to 20 people) to a specific Rift using the Rift group summons. These are unlocked from Planar Attunement, found in the 3rd section of each of the basic planar attunements. When you have unlocked them you will find the skill in your abilities book under Ascended Powers.
These summons have a one hour cooldown and can only be used while stood in a rift of the same planar type as the summon.
These summons are especially useful during Daily Raid Rift groups and CRift groups.
They can also be useful during open world content such as zone events or the open world instant adventures to bring your group to you.
To save space on your bars you can macro all these summons together, simply stand in a rift and hit the macro and it will cast the correct summon for that rift (as long as its not on cooldown!)
raid summon incoming!
cast Summon Group: Air
cast Summon Group: Death
cast Summon Group: Earth
cast Summon Group: Fire
cast Summon Group: Life
cast Summon Group: Water
Planewalker’s call is an AoE summon that will summon your whole group to you (up to 20 people), you don’t need to be stood at a rift and it even works inside instances (Not Dimensions).
Planewalkers call is no longer available to buy, it was only purchasable as part of the extremely expensive ‘Ultimate Nightmare‘ edition of the Nightmare Tide Expansion.
After many, many requests from the playerbase to bring back Planewalkers call this was finally done in December of 2019.. However it was not very well received at all, mostly because of the horrific pricing of the butchered ability.
Ascended’s Call is reasonably priced to buy, but each summon will cost a Translocation Shard, which cost credits, quickly making this a super expensive item!
Currently (Feb2020) there is no way to earn these shards for free in game and the community is still very angry about how the ability was changed. Most people agree that they would rather have a slightly higher cost to buy the ability but want the charges gone, the cooldown could just be much longer than Planewalker’s Call.
Guild banners and scrolls
Members of the same guild can summon each other by one player placing a Rally Banner anywhere in open world (these wont work in instances) and the other guild members using a Rally Scroll to teleport to the Banner.
Guild Banners and Rally Scrolls can be bought from the guild charter NPCs in Sanctum/Meridian/Tempest Bay or bought directly from the store under the Services tab.
When you buy the Banners/Scrolls from the store you will be buying a bundle of 20, you need to right click this bundle to open them up before you can use them.
You will only be able to use a Guild Rally Banner if your guild has spent a perk point in the Summon Guild Rally Banner perk.
To place a banner, open up your ability book, go to guild perks and find the ‘summon Rally Banner ability. Drag this ability to your bar (not an actual banner from your bags). Click the ability when you are stood where you would like to summon your guild members to.
To use a Scroll, simply click the Scroll (you can drag the actual Scroll to your bar) when someone has placed a guild Banner.
A message will appear in guild chat when someone places a Banner, anyone in the guild can use a Scroll to teleport to the Banner, even if they are not in group with the player that placed the Banner.
A player that logged on after the banner was placed can still use a scroll to go to the banner.
The banner can last up to an hour (if perks are spent in longer banner times) but will disappear if the player that placed it moves more than a set distance away or dies.
There are two different versions of the friend summon.
From Ascend a Friend – This has limited functionality, you can only summon the characters on the account which is linked to you with the Ascend a Friend.
From Orange Tier Loyalty ‘Friend to All’ – This single summon can be used on any player (even those not on your friends list).
These abilities are both the same, with the same name of ‘summon friend’. If you already have the ability from the Ascend a Friend program and then finish orange tier your ability will change so you can use it on any player, you will not be granted an additional ability with a separate cooldown.
To use the Summon Friend ability, right click the portrait (or raid/party frame) of the player you wish to summon and select ‘Summon Friend’.
You can also right click a player on your friends list to summon them.
The person who is being summoned can accept the summon and be teleported even if they are in combat or moving, which makes it really handy for getting friends out of tricky situations!
This summon works in the open world and in instances (Not Dimensions).
The friend summon has a cooldown of 30 minutes, this cooldown is reduced to 15 mins if you get the summon friend boost from black tier loyalty.
You can create this macro and drag it to your bar and then hover over it to see the cooldown remaining.
#show summon friend
cast summon friend
Dungeon / Raid Summons
If you join the queue for a dungeon/raid in the LFR/LFG UI, your group will be automatically summoned into a Dungeon/Raid once your group is full. You can queue solo, as a partial group or as a full group.
If you are grouping for a Raid that requires you to walk through the entrance in the open world then only one player needs to go, when that player walks through the entrance all other group members will get a pop up asking if they want to teleport in too.
NMR and Stronghold Summons
You can find both these summons at the NMR and Stronghold vendors or in the Rift Store under Rifts.
Logging more than one account
Be in two places at once!
One way to make your life easier in Rift is simply by making another account!
You will need to set up another Glyph account with a second E-Mail address.
Make sure you use your Ascend a Friend code from your main account on your second account.
Then log into your main account, alt-tab out to go back to Glyph (it helps to play in ‘fullscreen windowed’ mode) and use the drop down in the top right of Glyph to log in again to your second account, hit play again to open up a second instance of Rift! You will need a semi-decent PC to be able to play properly with both accounts open at the same time, so this may not be for everyone, even so you can still log your second account by itself to at least run extra minion missions.
In the Glyph general settings, tick the box to save multiple accounts in the drop down so you don’t have to keep typing in the details!
The same but different!
The term Shard Switching can be confusing for peeps who are not used to the way the Rift shards are set up!
In Rift, your character is stored on a shard called your home shard. You can only join guilds on that shard, you will only have access to the Auction House on that shard and can only send mail to other players on that shard.
However you can interact with and even ‘visit’ all the other shards! You can chat and group up with players from other shards, you can open up trade windows with those players to trade goods/plats, PVP and Dungeon queues are all cross shard.
To visit (teleport to) another shard, simply right click your character portrait and select the shard you want to visit!
The shard that you are currently stood on will have a tick next to it. If you are not currently stood on your home shard then an extra option to ‘Return to Home Shard’, clicking this will teleport you to your home shard.
You can visit other shards as many times as you like with no cooldown and no penalty.
In game most people will call this ‘shard switching’.
Shard switching can be very useful!
Quest Objectives – For quests when you need to pick up items, find one item then switch through all the other shards picking up the item again from the same spot.
Zone Events – One of the main reasons to be switching shard is so you can tag zone events that are up on different shards. You can use YARET to track which zone events are up on all the shards, then just switch to the shard that the zone event is on and go complete it!
Quest hub over-run – If your quest hub has been over-run by planar invaders, try switching shard and you will likely find your quest NPCs are there on another shard.
Farming – While farming for materials if you find a good cluster of mining or foraging nodes then you can switch shard and grab them all from every shard!
Trade – You can trade with players from other shards by switching to the same shard and then right clicking them to open up the trade window.
Artifact hunting – Stand where the artifact spawns and switch shard to collect it on every shard. This is especially useful when you know the artifact spot is a ‘rare’ spot and you want the highest chance of collecting a rare artifact.
Rare Hunting – If the rare you need isn’t up on your home shard then you can check all the other shards and see if its up there!
Cross shard groups
You can group up with players from other shards by simply inviting them to your group!
A summon from a player on another shard will automatically switch you to their shard and location when you accept.
You can right click the players portrait in the raid frames to ‘join instance’ generally you will need to be on the same continent as the other player. You do not have to be out of combat, so this can be used for getting out of tricky situations!
What was Rift Prime?
General Hints n Tips
Little tips to make life easier.
Buy items in bulk
When shopping in the store you can buy multiples of the same item by holding shift down while clicking to buy.
A box will pop up allowing you to buy up to a certain amount of the same item (usually up to 99, sometimes it will be a different amount depending on the item you are buying).
Split stacks of items in your bags
Hold down shift and left click a stack of items in your bags to split them up into smaller stacks.
This can be useful when trying to trade with other players or spliting items up for auctioning.
Dream bolts and Dream Ribbons
Dream Ribbons are created when a player with the Dreamweaver profession ‘salvages’ an artifact. Dream Ribbons are used primarily to create dimension items, but also to create dream orbs and unstable artifact squirrel nets.
You can right click a stack of 99 Dream Ribbons to create a Dream bolt.
Right click the Dream Bolt to create a stack of 99 Dream Ribbons.
This means you can store thousands of Dream Ribbons in a much smaller space!