During Phase 2 of the event, you can pick up the 3 Hunt 2 Scavenger hunts, as well as any of the 3 Hunt 1 Scavenger hunts you may have missed from Phase 1 and the ‘Capture them all‘ quest if you haven’t done it yet.
The scavenger hunts are split into sections for each continent/expansion the hunt is in.
Currently there are 3 scavenger hunts; Mathosian, Empyrean and Planar (Nightmare Tide).
Each complete scavenger hunt is a series of quests/challenges in different zones. You will receive 1 summerfest friendship bracelet and 100 merit badges when you have completed each full scavenger hunt. You will also get a summerfest party basket from the Mathosian and Planar hunts.
The scavenger hunts that you pick up in the main cities are like ‘meta quests’. Once you pick them up you will then have to go to each individual zone to pick up the zone quest. The meta quests are picked up up in Meridian/Sanctum, Tempest Bay and Margle Palace (info on the main page of summerfest guide).
NOTE: These pages are very long with lots of information.. If you need a particular quest you can use the links to each zone in the Quick Guide or use [CTRL+F] and type in the quest/zone you need to search for it.
The Great Mathosian Scavenger Hunt Part 2
11 Challenges to complete in Mathosian zones.
First pick up the meta quest from…
Meridian: /setwaypoint 6194 5189
Sanctum: /setwaypoint 7417 3122
Fabulous Fun Fishing in Freemarch
Save the spirit guide
Quest giver is at /setwaypoint 6096 3328
During this quest you will be given a temporary ability.
Go to the wayward thicket area of Silverwood /setwaypoint 6922 2988
You will find a small deer running around, use your ‘/target confused spirit guide’ to find her, then use the temp ability as a net to catch her.
Quest giver is at /setwaypoint 5163 4908
For this quest you need to spend 5 mins in the Stonefield Crypt!
You can enter the crypt area at /setwaypoint 5087 4758
Keep going down til you reach the very bottom floor and go into the small fenced off tomb area at /setwaypoint 5107 4777
Once there, you should see a purple beam ‘wall’ around the area. There will also be beetles running around the floor and skeletons walking around.
Delouse the itchy werewolves
Quest giver is at /setwaypoint 5706 3634
For this quest you will be given a temporary ability.
There are two locations to find itchy werewolves.
You can use your target macro to find them /target itchy werewolf
Use your reactive on them to stop them itching!
Gorging on Gold
Quest giver is at /setwaypoint 4409 3342
Outside rock ridge north portal.
The gold samples you need to find are small sparkly gold rocks. They are all inside the various caves/mines in Scarlet Gorge.
Ironroot Draw at /setwaypoint 4784 4195
Frayworn Rock at /setwaypoint 4288 4301
Thunderwork Ridge at /setwaypoint 4649 3888
The two caves at Riverfell at /setwaypoint 3920 2739 and /setwaypoint 3629 2795
There are also spawn points all the way up the cliff face of Riverfell, inside the various tunnels on the way up.
Inside the caves are unexplored seams.
Looting the seams will give you a chance at finding gold! You should loot gold around 1 in 4 times so it is possible you may need to pick up 40+ gold seams before you complete the quest!
Quest giver is at /setwaypoint 3367 3879
When you speak to the questgiver you will be given a ‘tamed harpy chick’ pet that will follow you around (if yours disappears you can resummon it by talking to the quest giver again).
It will be easier for you to keep track of your bird if you pop him on focus at this point!
Quest giver is at /setwaypoint 6299 1655
You need to find the foulmouthed boglings and give them a good slap!
Areas to look for boglings are shown on this map..
I find the areas around the 2 lakes to be more reliable.
Use your target macro to find them /target foulmouthed
You will be given a temporary ability for this quest.
Simply select the bogling and use the ability, you will need to be quite close (4m) to the bogling to be able to slap him!
Quest credit is shared, so group up if you can!
In the area marked by the circles and all around the middle lake.
Quest giver is at /setwaypoint 7160 5935 (under the bridge)
In the tar pits at Harlans Lament /setwaypoint 8050 6841 there are tar coated bones. These can be tricky to see as they are often just under the surface of the tar.. Look for sparkles shining in the middle of the tar and switch shard when you find a spot.
If you are finding it super tricky to mouseover and click the right spot, you can use ‘CTRL+E’ (default keybind) to interact with them, you need to be stood right on top of the sparkles for this to work.
Iron Pine Peak
Locate the book of riddles
Quest giver is at /setwaypoint 4501 1663
Enter the cave at /setwaypoint 4835 1669
Find the portal keystone at /setwaypoint 4803 1776
The keystone needs to be changed to
green to make the portal appear nearby.
Then you walk through the portal and read the book of riddles.
There is a portal in this small room to take you back to the cave.
Beachcombing for the discerning vacationist
Quest giver is at /setwaypoint 6618 7143
All along the shores of Shimmersand are piles of gold to be found!
For this quest you will be given a temporary ability to help you find the gold.
Walk along the shoreline of Shimmersand and click your reactive, if you hit the right spot, your character will swivel facing a certain direction, walk slowly in that direction and a mound will appear in the sand, dig up the mound to find the gold. If nothing appears after about 10 meters, use the reactive again.
Please note, the stars on this map are not exact waypoints, its just to give you a general idea of which shoreline to be looking on.
I tend to find the area to the north of the prison with all the small islands is the easiest (to the top right of the above map).
When you have a spawn point, SWITCH SHARDS to check that same location multiple times, just click your reactive on each shard.
If your quest reactive disappears then you can use to /reloadui to get it back.
Quest giver is at /setwaypoint 2625 2457
Take portal to Exiles Den in Iron Pine Peak and then travel across to Stillmoor.
All around the graveyard in Burlingham /setwaypoint 2330 2373
The items are mostly around the edges of the graveyard on the rocks.
The Great Empyrean Scavenger Hunt Part 2
11 Challenges to complete in Storm Legion zones.
First pick up this meta quest from Tempest Bay near the plaza portal
at /setwaypoint 13015 11590 – on top of the pillar! You can reach the NPC from the ground, no climbing involved.
A race through the core
Quest giver is at /setwaypoint 6721 9837
Simply follow the quest markers on your map all the way through City Core, you end up with a jump off a broken bridge into Eastern Holdings.
Each checkpoint has balloons as a gateway to go through
As you pass through each gate a new one will appear ahead of you and the yellow waypoint on your map will change to the new gate location.
Ensure that the gate registers as you pass through it, watch your mini map for the new yellow circle to run to. If you have very fast mount speed then the game may not register you crossing the line very reliably.
You have 5 mins to complete the quest, which is plenty of time.
What a Feeling
Quest giver is at /setwaypoint 8843 7809
Follow the ramp up that starts at /setwaypoint 9283 8120
You can also jump up to the quest givers platform using the mountain behind the Strozza Estate portal, start at /setwaypoint 8889 7663
Go to Ursin Grove Bunker at /setwaypoint 7817 7811 – next to Auroborus Woods portal.
Go down just the first ramp and you will find a small rectangular room with different class trainers inside..
Quest giver is at /setwaypoint 6284 7764
All around Kingsward are small camp sites for you find and set up.
You need to find a campsite without a tent where the campfire can be clicked to reveal the full campsite..
A Sticky Seacap Situation
Quest giver is at /setwaypoint 5637 9457
There are 2 main locations for the sticky seacaps..
The first is to the north of the river/lake in Turnis Valley around /setwaypoint 5606 9001
The second is at Witches Thicket around /setwaypoint 6244 9773
Quest giver is at /setwaypoint 2363 5471
There are 3 quest givers here, one for each conquest faction.. It doesn’t matter who you take the quest from.
For this quest you need to gather a bucket of water and a mound of pristine sand
You will have a bucket that you need to fill with water on your quest sticky..
The water can be found in the lakes at /setwaypoint 3553 6710 and /setwaypoint 3734 6527
Simply stand by/in the water and click your bucket to fill it up.
In the map below, the blue area is where to fill your bucket with water
Its a good idea to go for the water first as you will likely find a pile of sand right next to the water.
If you don’t find sand around these two lakes then you will need to go collect it fromt he other locations..
The red stars show the locations of the pristine sand.
Seashells by the Seashore
Quest giver is at /setwaypoint 4038 5586
Inside the building at the Hailol portal, the questgiver wanders around the building a bit so he may not be in the yellow quest circle, just look for the exclamation mark on your mini map.
For this quest you need to collect seashells.. these shells are VERY small, but sparkle nicely, so keep an eye out for sparkles!
There are also ‘fake’ versions of each of the 3 shells..
The seashells can be found all along the shoreline of the Dendrome.
There are lots of different locations for the shells, it is simply a case of looking around those areas til you find the correct ones.
A ‘real’ shell wont ever spawn in a ‘fake’ shells spot.
Don’t forget to check every shard!
Kingdom of Pelladane
Quest giver is at /setwaypoint 8201 4970
Fort Mazamar portal.
A simple race high above Pelladane. The race waiver appears in front of the questgiver when you pick up the quest. Right click the race waiver to be teleported up the start.
Mount up and follow the track, green circles will boost your speed. At the end of each section of road you need to stand in the yellow circles to be bounced to the next section. There are 3 yellow/orange circles to boost/jump you across, make sure to hit them at a good angle (straight on) to avoid mis-jumping.
Be careful not to fall off the track, doing so will teleport you to the end but not complete the quest, stand in the teleport area at the end to be teleported back to the quest giver so you can try again.
At the end of the track move onto the teleport platform to teleport back down to the questgiver.
Quest giver is at /setwaypoint 9522 3116
Closest to the Crawl portal, but still quite a distance.
The quest giver is at various locations in Morban. When you have the meta quest on your tracker there will be yellow quest dots around the map (6 in total). These dots are the locations where the quest giver COULD be. Go to each dot in turn and switch shards at each one til you find the quest giver.
When you find the questgiver you can summon friends/use guild banners to get more people there, multiple people can pick up the quest before the quest giver disappears.
Once you have the quest you need to find the bottles of ale.
There are LOADS of different spawn locations for each different bottle of ale.
The general locations are on the map to the right.
Below you will find some exact waypoints for each of the different beer bottles.
(1) Blortt's Brown Ale - Found in the south-east of Morban in the Stormhold.
/setwaypoint 14456 7333
Inside the building on the upper floor.
Entrance: /setwaypoint 14289 7344
/setwaypoint 14416 7317
Inside the building on the ground floor.
Entrance: /setwaypoint 14289 7344
/setwaypoint 14424 7265
Inside the building on the ground floor.
Entrance: /setwaypoint 14289 7344
/setwaypoint 14244 7297
Outside the tunnel entrance.
/setwaypoint 14358 7409
Outside up the ramp.
(2) Golden Flow Lager - Found in the north-east of Morban in the Shapers Citadel.
/setwaypoint 15232 5142
Outside the little building.
/setwaypoint 15086 5601
Hidden in the grass.
/setwaypoint 15230 5538
Next to the archway.
/setwaypoint 15181 5304
Outside the little building.
/setwaypoint 15227 5485
Outside the entrance to Endless Eclipse.
(3) Stout of the Tormented - Found in the mid-west of Morban in the Senviva Estate.
Entrance to Senviva Estate is at /setwaypoint 12997 6481
/setwaypoint 13070 6451
/setwaypoint 13072 6479
1 floor up.
/setwaypoint 13080 6449
2 floors up
/setwaypoint 13020 6471
1 floor up
/setwaypoint 13099 6406
1 floor up
(4) Porter of Potential Potency - Found in the south of Morban on the pier area of Black Strand.
/setwaypoint 13027 7879
Nestled in the grass.
/setwaypoint 13063 7970
At the end of the pier.
/setwaypoint 13015 7932
By the fountain.
/setwaypoint 13087 7838
Nestled between the rocks/grass.
/setwaypoint 12968 7838
Next to the little ‘corner’ of brick wall.
(5) Pilsner of Punishment - Found in the north-west of Morban in the Forest of Flesh.
/setwaypoint 13054 5464
On a rock near the path.
/setwaypoint 13035 5362
By the tree.
/setwaypoint 12968 5227
In the water.
/setwaypoint 13062 5300
On the ground.
/setwaypoint 13117 5344
On a rock
Steppes of Infinity
Trollin for Treasure
Quest giver is at /setwaypoint 15001 8823 – Near Camp Skyburst portal.
2017 – this quest is set to auto-complete
2018 – this quest is still auto-completing
2019 – this quest is still auto-completing
2020 – this quest is still auto-completing
The Great Planar Scavenger Hunt Part 2
3 Challenges to complete in Nightmare Tide zones.
First pick up the meta quest from Margle Palace in Draumheim
at /setwaypoint 5723 5625
No Strings Attached and Mitch's Task
Quest giver is at /setwaypoint 4354 8344
Head up the ramp at /setwaypoint 4262 8260 – Keep going up the rocks til you reach him.
First you need to go to /setwaypoint 3980 7887 and speak to Mitch who is trapped in a cage.
He will give you another quest called Mitch’s Task.
You now need to collect materials to make some puppets.
Captain Dagon's Fan Club
Quest giver is at /setwaypoint 5975 5997
The questgiver is on a small platform that you need to drop down onto.
Use the bouncer at the Shadow Scion portal at /setwaypoint 6259 6614 to get up into the water.
Swim until you are above the platform, then I recommend you switch to walking mode, before you drop down, by pressing / to make you move much slower, zoom right in on your mini-map for more accuracy where you will land.
In the sea above Draumheim are some shipwrecked pirate ships, randomly the captain and his crew will spawn on them.
Go back to the Shadow Scion portal and use the bouncer again to get back up into the water.
Swim to the shipwrecks and switch shard til you find the captain. You don’t need to interact with him or fight him, just be in the same area.
There are some ‘quests’ to do in these areas, they are fun to do but not very rewarding (small amount of void stone) and they will not make the captain spawn!